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LogicSettings.cs
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using MenuChanger.Attributes;
namespace Fyrenest
{
public class LogicSettings
{
public bool AntigravityAmulet;
public GeoCharmLogicMode BluemothWings;
public bool SnailSoul;
public bool SnailSlash;
[MenuLabel("Millibelle's Blessing")]
public bool MillibellesBlessing;
public bool NitroCrystal;
[MenuLabel("Vespa's Vengeance")]
public bool VespasVengeance;
public GeoCharmLogicMode Crystalmaster;
public bool AnyEnabled() =>
AntigravityAmulet ||
BluemothWings != GeoCharmLogicMode.Off ||
SnailSoul ||
SnailSlash ||
MillibellesBlessing ||
NitroCrystal ||
VespasVengeance ||
Crystalmaster != GeoCharmLogicMode.Off;
}
public enum GeoCharmLogicMode
{
Off,
OnWithGeo,
On
}
}