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Here’s my use case: I have a geojson data source loaded (a polyline) , then I change the color or the thickness.
When I set my renderMode=false, everything happens as expected. But for performance reasons, I need to be in renderMode=true.
Changing the color is still functional, but changing the thickness is not.
Of course, I’ve added a call to scene.requestRender().
I can display my entity.
Then if I change the thickness, the entity is no longer displayed. I have to manually move the camera to display the path with the correct thickness.
In the sandcastle, the requestRender does not work too with 1.127 (which is the version I’m using in my app)
We've also identified a similar reproduction in the Rendering Performance Sandcastle. When the "mouseover picking" option is selected, the entity does not appear until the camera moves, or a new frame is rendered for an unrelated reason.
Curiously enough, the second case is only reproducible at larger viewport sizes.
Likely, this is due to the entities becoming "ready" for rendering after the next immediate frame.
Reproduction steps
No response
Sandcastle example
No response
Environment
Browser: All
CesiumJS Version: ID'd in 1.110 and 1.127
Operating System: All
The text was updated successfully, but these errors were encountered:
What happened?
Originally reported on the community forum
We've also identified a similar reproduction in the Rendering Performance Sandcastle. When the "mouseover picking" option is selected, the entity does not appear until the camera moves, or a new frame is rendered for an unrelated reason.
Curiously enough, the second case is only reproducible at larger viewport sizes.
Likely, this is due to the entities becoming "ready" for rendering after the next immediate frame.
Reproduction steps
No response
Sandcastle example
No response
Environment
Browser: All
CesiumJS Version: ID'd in 1.110 and 1.127
Operating System: All
The text was updated successfully, but these errors were encountered: