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Model rendering disabled in MenuQC #242

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hemebond opened this issue Jan 9, 2025 · 2 comments
Open

Model rendering disabled in MenuQC #242

hemebond opened this issue Jan 9, 2025 · 2 comments

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@hemebond
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hemebond commented Jan 9, 2025

Support for model/3d rendering in MenuQC was disabled in 2008 because it wasn't implemented properly.

// deactivate support for model rendering in the menu until someone has time to do it right [3/2/2008 Andreas]

@Baker7
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Baker7 commented Jan 9, 2025

Model rendering with MenuQC should be "difficult".

The model rendering GLSL needs a world and world lighting and such. All of that is updated a way that is rather wired to world rendering.

You can render models with MenuQC if you are clever anyways ... you just have CSQC do it.

What you do is record a 20 minute demo with no motion and do startdemos my_sitting_in_black_space_demo

Then in CSQC ... you detect if a demo is running and if the world name matches and render stuff.

If you want to see an example:

https://www.quaketastic.com/files/screen_shots/hello/menuqc_dungeonb.webp

@Baker7
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Baker7 commented Feb 17, 2025

It's pretty funny that your comments about rendering models in menu made me do some thinking that led to this ...

Image

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