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Support for model/3d rendering in MenuQC was disabled in 2008 because it wasn't implemented properly.
DarkPlaces/mvm_cmds.c
Line 1378 in dbebfea
The text was updated successfully, but these errors were encountered:
Model rendering with MenuQC should be "difficult".
The model rendering GLSL needs a world and world lighting and such. All of that is updated a way that is rather wired to world rendering.
You can render models with MenuQC if you are clever anyways ... you just have CSQC do it.
What you do is record a 20 minute demo with no motion and do startdemos my_sitting_in_black_space_demo
Then in CSQC ... you detect if a demo is running and if the world name matches and render stuff.
If you want to see an example:
https://www.quaketastic.com/files/screen_shots/hello/menuqc_dungeonb.webp
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It's pretty funny that your comments about rendering models in menu made me do some thinking that led to this ...
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Support for model/3d rendering in MenuQC was disabled in 2008 because it wasn't implemented properly.
DarkPlaces/mvm_cmds.c
Line 1378 in dbebfea
The text was updated successfully, but these errors were encountered: