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Terminus

Terminus

Objective of the game:

From humble beginnings, build an empire of train networks connecting supply cities with demand cities.

It is:

MMORPG
Time based (1 hr = cash rollover)
Resource management

What does a player do?

Spend money:
    Build railway lines between cities
    Maintenance of said lines
    Upgrading trains on lines
    Other costs: staff, security, rent, admin
    Fuel, costs of operating trains
    Fixing natural disasters/accidents
Make money
    Passenger fares
    Cargo 
Different kinds of trains:
    Passenger trains
        Luxury, economical
    Freight trains
        Different kinds of cargo allowed

Cities:

A city has:

Population (= number of potential passengers)
Goods the city demands
Goods the city supplies
Income

Player adjustable variables As a user, I want to ….. so that ….

  • As a user, I want to create an account, so that my game is persisted across sessions
  • As a user, I want to be able to log in to my account
  • As a user,

Timeline:

User creates account, gives it a name
Name start city - “Andreville”
Build first train network
Earn cash
Spend cash
Build next network.. etc.
Buy next train
Maintenance