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model_approval.go
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/*
OpenAPI definition
No description provided (generated by Openapi Generator https://github.com/openapitools/openapi-generator)
API version: v0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package openapi
import (
"bytes"
"encoding/json"
"fmt"
)
// checks if the Approval type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Approval{}
// Approval struct for Approval
type Approval struct {
Approved bool `json:"approved"`
Ticket string `json:"ticket"`
Scopes []string `json:"scopes,omitempty"`
}
type _Approval Approval
// NewApproval instantiates a new Approval object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewApproval(approved bool, ticket string) *Approval {
this := Approval{}
this.Approved = approved
this.Ticket = ticket
return &this
}
// NewApprovalWithDefaults instantiates a new Approval object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewApprovalWithDefaults() *Approval {
this := Approval{}
return &this
}
// GetApproved returns the Approved field value
func (o *Approval) GetApproved() bool {
if o == nil {
var ret bool
return ret
}
return o.Approved
}
// GetApprovedOk returns a tuple with the Approved field value
// and a boolean to check if the value has been set.
func (o *Approval) GetApprovedOk() (*bool, bool) {
if o == nil {
return nil, false
}
return &o.Approved, true
}
// SetApproved sets field value
func (o *Approval) SetApproved(v bool) {
o.Approved = v
}
// GetTicket returns the Ticket field value
func (o *Approval) GetTicket() string {
if o == nil {
var ret string
return ret
}
return o.Ticket
}
// GetTicketOk returns a tuple with the Ticket field value
// and a boolean to check if the value has been set.
func (o *Approval) GetTicketOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Ticket, true
}
// SetTicket sets field value
func (o *Approval) SetTicket(v string) {
o.Ticket = v
}
// GetScopes returns the Scopes field value if set, zero value otherwise.
func (o *Approval) GetScopes() []string {
if o == nil || IsNil(o.Scopes) {
var ret []string
return ret
}
return o.Scopes
}
// GetScopesOk returns a tuple with the Scopes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Approval) GetScopesOk() ([]string, bool) {
if o == nil || IsNil(o.Scopes) {
return nil, false
}
return o.Scopes, true
}
// HasScopes returns a boolean if a field has been set.
func (o *Approval) HasScopes() bool {
if o != nil && !IsNil(o.Scopes) {
return true
}
return false
}
// SetScopes gets a reference to the given []string and assigns it to the Scopes field.
func (o *Approval) SetScopes(v []string) {
o.Scopes = v
}
func (o Approval) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Approval) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["approved"] = o.Approved
toSerialize["ticket"] = o.Ticket
if !IsNil(o.Scopes) {
toSerialize["scopes"] = o.Scopes
}
return toSerialize, nil
}
func (o *Approval) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"approved",
"ticket",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
for _, requiredProperty := range requiredProperties {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varApproval := _Approval{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varApproval)
if err != nil {
return err
}
*o = Approval(varApproval)
return err
}
type NullableApproval struct {
value *Approval
isSet bool
}
func (v NullableApproval) Get() *Approval {
return v.value
}
func (v *NullableApproval) Set(val *Approval) {
v.value = val
v.isSet = true
}
func (v NullableApproval) IsSet() bool {
return v.isSet
}
func (v *NullableApproval) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableApproval(val *Approval) *NullableApproval {
return &NullableApproval{value: val, isSet: true}
}
func (v NullableApproval) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableApproval) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}