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Main.cpp
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#include<iostream>
class Log
{
public:
enum Level {
LevelInfo=0,
LevelWarn,
LevelError
};
private:
int ErrorLevel = LevelInfo;
public:
void setErrorLevel(int level)
{
ErrorLevel = level;
}
void Error(char* message)
{
if(ErrorLevel <= LevelError)
std::cout << "[ERROR]" << message << std::endl;
}
void Warn(char* message)
{
if(ErrorLevel <= LevelWarn)
std::cout << "[WARNING]" << message << std::endl;
}
void Info(char* message)
{
if(ErrorLevel <= LevelInfo)
std::cout << "[INFO]" << message << std::endl;
}
};
int main()
{
Log log;
log.setErrorLevel(log.LevelError);
log.Info("Hello World");
log.Warn("Hello World");
log.Error("Hello World");
}