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Glossary.md

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Glossary

This is a glossary of terms throughout the game so conversation is not confused.

Clone

noun definiton: A copy of the original Character.

verb definition: The act of creating a Clone.

Duplicate

Interchangable with Clone.

Player

All interfaces between a person and the Software.

Controller and Visual Display.

Character

The current AND ONLY Clone that the Player has control over.

Button

Can refer to a button on a controller OR the assosciated keyboard button.

The hardware by which a Player can control the Character.

There are 8 buttons total used in the runtime of the game:

  • A Button
  • B Button
  • Start Button
  • Select Button
  • Up Button
  • Down Button
  • Left Button
  • Right Button

Runtime

All of the data to be kept track of when the game is currently running on the Player's computer.

Save Data

A subset of Runtime of what data needs to be kept between Runtimes. Can be thought of as also the opposite of Runtime.

Software

All of the code / assets that are executed / used.

Game

A subset of the Software that contains the main experience for the Player.

The meat of the Software.

The reason why the Player wants the Software.

Meta

A subset of the Software that deals with supporting and wrapping the Game to make it more of a pleasant experience for any individual Player.

Everything in the Software that is not the Game.

Everything to do with settings, menus, save data, scene management, engine, etc.