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log.go
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package log
import (
"runtime"
"strconv"
"os"
"golang.org/x/sys/windows"
)
const (
LevelDebug = iota
LevelInfo
LevelWarn
LevelError
LevelFatal
)
func init() {
if runtime.GOOS == "windows" {
var (
stdout = windows.Handle(os.Stdout.Fd())
mode uint32
)
windows.GetConsoleMode(stdout, &mode)
windows.SetConsoleMode(stdout, mode|windows.ENABLE_VIRTUAL_TERMINAL_PROCESSING)
}
}
func EnableLogToFile() {
logToFile = true
}
func DisableLogToFile() {
logToFile = false
}
func EnableLogToMsg() {
logToMsg = true
}
func DisableLogToMsg() {
logToMsg = false
}
func SetLevel(lvl Level) {
if !(lvl <= LevelFatal) {
panic("level " + strconv.Itoa(int(lvl)) + " is out of bounds")
}
level = lvl
}
func SetPath(p string) {
path = p
}
func (l Log) Msg() {
l.msg()
l.checkFatal()
}
func (l Log) File() {
l.file()
l.checkFatal()
}
func (l Log) Full() {
l.msg()
l.file()
l.checkFatal()
}
func Debug(format string, args ...any) Log {
return new(LevelDebug, formatParams(format, args))
}
func Info(format string, args ...any) Log {
return new(LevelInfo, formatParams(format, args))
}
func Warn(format string, args ...any) Log {
return new(LevelWarn, formatParams(format, args))
}
func Error(format string, args ...any) Log {
return new(LevelError, formatParams(format, args))
}
func Fatal(format string, args ...any) Log {
return new(LevelFatal, formatParams(format, args))
}