This application is part of the TFG developed by during the Videogame Design and Development Degree in UPC - CITM.
You can download the latest release
You can read the whole process documentation here: https://drive.google.com/file/d/1s1XRhtV9ijxEpVRNXkStbyp7R39amLG3/view
It consists in a tool for designing and creating visual effects in pixel art syle. Ready for use in cinematics or videogames.
It presents a simple, intuitive and clean UI with two main elements, the node canvas and the preview. In the canvas you can add different nodes to create the desired effect, adding variables and connecting them with each other. In the preview, you can see the result of you work and how it will look like.
The final step is to export your work as a sprite sheet that can be used in any game engine.
If you want, you can check the GitHub repository here: https://github.com/Adria-F/PixelArt-Particle-Engine---TFG