A Minecraft mod that effectively randomizes mobs by remapping mob spawns.
omakase.mp4
By randomly assigning every mob spawn another random mob, each mob will have another mob replace it for all its instances.
For example all piglins might get replaced by llamas.
Covers all types of mob spawns (natural, summoned, stuctures, ...).
The randomized mappings are created when the world is loaded. They are based on the world seed, so using the same seed will yield the same results.
Mobs that cannot spawn naturally (giant, illusioner, ...) are excluded.
You can download the mod from Modrinth or CurseForge.
This mod uses Fabric and works with version 1.21.4 of Minecraft. It requires the Fabric API to be present in the mods folder.
Other Minecraft versions are available on the above download links.
Older Minecraft versions may be implemented soon.
Simply clone the repo and run ./gradlew build
or ./gradlew.bat build
(Windows) to build the mod jar.
It will be found in the build/libs
directory.