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MindFlow: VR-Based Learning Tool for ASD and ID

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🌟 Smart India Hackathon 2024 Entry

  • Problem Statement ID: SIH1712
  • Theme: Smart Education
  • Category: Software
  • Team Name: Bitsentinal

📌 Table of Contents

About MindFlow

MindFlow is an innovative Virtual Reality (VR) based application designed to help individuals with Autism Spectrum Disorder (ASD) and Intellectual Disabilities (ID) improve their social skills, learn essential life skills, and enhance their employability.

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The Problem

  • 1 in 36 children are diagnosed with ASD (CDC report)
  • 30% of individuals with ASD have savant syndrome but lack opportunities to contribute
  • Individuals with ASD and ID face significant challenges in securing employment

Our Solution

MindFlow addresses these challenges through:

  1. Interactive VR environments for learning social and life skills

  2. Gamification and simulations for engaging learning experiences

  3. Quietplace feature to create calm environments using mixed reality

  4. Certification system to enhance employability

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Key Features

  • 🎮 Gamified Applied Behavior Analysis for social skills development
  • 🚦 Interactive simulations for life skills (e.g., fire safety, road crossing)
  • 🧘 Quietplace feature for sensory-friendly focus sessions
  • 🤖 AI monitoring for personalized learning
  • 🏆 Social skill certifications for improved employability
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Technical Approach

MindFlow's user interface consists of four main tabs:

  1. Learn social skills
  2. Learn life essential skills
  3. Enable Quietplace
  4. See progress

The VR environment adapts to individual needs, ensuring a stress-free and personalized experience.

Impact and Benefits

  1. Improved Social Skills: Develop crucial interpersonal abilities
  2. Increased Independence: Gain confidence through life skills training
  3. Tailored Learning: Personalized VR environments
  4. Reduced Sensory Overload: Quietplace feature minimizes triggers
  5. Career Opportunities: Certifications enhance employability
  6. Boosted Confidence: Progress tracking builds self-esteem

Feasibility and Viability

Strengths

  • Advances in VR and exposure therapy support MindFlow's practicality
  • Growing awareness of neurodiversity
  • Increasing affordability of VR technology

Challenges and Solutions

  1. Access to VR equipment
    • Solution: Provide affordable VR devices
  2. Technical issues (e.g., motion sickness)
    • Solution: Incorporate sensory-friendly features and minimize moving elements
  3. User engagement
    • Solution: Implement gamification, rewards, and personalized learning paths

Research and References

Our project is based on extensive research in the following areas:

  • Applied Behavior Analysis
  • Blue Room Therapy
  • Learning social skills using VR
  • Treating phobias in Autism Using VR
  • Cognitive Behavior Therapy for Autism
  • Behavioral Management Therapy for Autism

License

This project is licensed under the MIT License.


Developed with ❤️ by Team Bitsentinal for Smart India Hackathon 2024

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An VR application to help people with ASD and ID

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