Verlet Integration Fabric Simulator not optimized at all LMAO.
Please leave a star if you download it! Thank you :)
Things I wanted to put into this but was not good enough at coding:
- Quadtree optimization
- Different anchor placements:
- User drawn curves turn into anchor points.
- Drawn Polygons fill up as fabric (kind of like a spiderweb).
- Forces such as wind
- Colours!
If you add improvments I would LOVE to see them, so pleaaase contact me on instagram @as.ws__ or andrews.sas12@gmail.com.