Releases: cthbleachbit/TransitRailMod
Releases · cthbleachbit/TransitRailMod
v0.10-1.8
This is the last release for 1.8, I'll be porting it to 1.10.2.
Added:
- Glass Fence
- Noise Barrier
Changed:
- GUI Item icons rotated
- Fixed ticket machine name typo and updated texture
- Texture UV update: Fluoresecnt Lamp
- Texture UV update: Platform Gate
- Texture UV update: Platform Panel
- Platform panels no longer use white stained glass
- Logo changed slightly
v0.9
Added:
- Turnstile Block
- Slim Passenger Detector Block
- Working Ticket Machine GUI
Changed:
- Train Ticket has maximum number of rides
- Recipes are handled more freely now
Removed:
ticketing_gate_item
Minecraft will warn about missing items. Yet these things are not implemented previously and unavailable in survival. Just continue.
v0.8
v0.7
Added:
- Fluorescent Lamp
- Wire Panel
Fixed:
- Blocks and Item in hand rendering
- Update platform gate bounding boxes on BlockState change
canHarvestBlock()
for Arrow Signs and some others are explicitly set to true- Hung Arrow Sign texture error
- Platform gates and doors now have indicator lights
Optimized:
- Reduced
getActualState()
method call - Utilized abstract blocks and items
v0.6
Implemented:
- Hung Arrow Sign
- Platform Arrow Sign
Changed:
- Changed to white glass
Added crafting receipes:
- Closed Platform Door
- Closed Platform Panel
- Platform Panel
- Platform Gate
- Logo Block
- Hung Arrow Sign
- Platform Arrow Sign
Known caveats
- Optifine renders platform panels and gates as opaque blocks see issue #2
v0.5
Initial stable testing release
Implemented item and block functions:
- Closed Platform Door
- Closed Platform Panel
- Platform Panel
- Platform Gate