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feat(ui): add button to go to model manager next to all model combobox #7904
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…ionality If provided, `<NavigateToModelManagerButton />` will render, even if `disabledTabs` includes "models". If provided, `<NavigateToModelManagerButton />` will run the callback instead of switching tabs within the studio. The button's tooltip is now just "Manage Models" and its icon is the same as the model manager tab's icon ([CUBE!](https://www.youtube.com/watch?v=4aGDCE6Nrz0)).
…undefined` This fixes an issue where the refiner combobox doesn't clear itself visually when clicking the little X icon to clear the selection.
…ent ui for all model fields
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This resolves a bug where SVG elements were ignored when checking when cursor is over a resize handle
This PR has turned into a new-combobox-component PR. The most important one is the model picker, which is fully customized and functional now: Screen.Recording.2025-04-17.at.10.27.50.pm.movTODO:
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Summary
onClickGoToModelManager
prop to override what the button does. If this is provided, the button will render, even if the model manager is set as a disabled tab (the tab will not render).Well, it turns out that is a crapload of added buttons. Too many? Maybe. Demo:
Screen.Recording.2025-04-09.at.4.33.00.pm.mov
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copy (if doing a release after this PR)