RustWorldSDK: https://github.com/Facepunch/Rust.World
This editor originates from the codebase of the very first Rust Map Making community editor, found here: https://github.com/JasonM97/Rust-Map-Editor
Using resources from:
-https://github.com/Roland09/Terrain-Stamps for some extra stamps.
-https://github.com/Siccity/xNode for the node system.
-https://bitbucket.org/rotorz/reorderable-list-editor-field-for-unity/src/master/ for the draggable UI framework.
- Importing and exporting .map files.
- Ability to edit
- Terrain Map
- Ground Textures
- Biomes
- Topology
- Alpha Map
- Simple painting tools to easily edit map features.
- Paint terrain based on height and slopes.
- Integration with 3rd party assets.
- Map Making API and documentation for contributers.